A downloadable game for Windows and Linux

Can you save your memories before they are gone?


This game was created for Ludum Dare #37 48h compo in 2016. This is a simple game, with a strong message...



We take memories for granted.

However the victims of Alzheimer's disease have a different story.

This game was designed to raise awareness....


I have decided to make a simple one room game where your goal is to save your memories.


You are in the Memory Control Room and your goal is to fight Alzheimer's disease by reinforcing neuronal connections that store memories.

You have limited time to save as many memories as possible...


CONTROLS AND GOAL:

You goal is to save as many memories as you can by reinforcing Neurons by simply clicking on them.

Neurons will get damaged as time progresses so you need to make sure to take care of as many as you can.

Every neuron must be connected to at least one other neuron, otherwise it will die.

You can toggle the sound in the lower left corner.

At the end of the game you can see how many Memories you saved, and can also click on the [ i ] icon in the lower right corner to get more information about Alzheimer's disease.

Hope you will have fun with this little and short game.


It was made over the weekend in two sessions, thus the gameplay is so short.

More information

Published 254 days ago
StatusReleased
PlatformsWindows, Linux
AuthorMEITdev
GenrePuzzle
Tags16-bit, Abstract, GameMaker, Ludum Dare 37, Pixel Art
Average sessionA few seconds
LanguagesEnglish
InputsMouse

Install instructions

ZIP File.

Just download, unzip and run the EXEcutable.

Sources are available for GMS2 as both Exports and as ZIPped project

Download

Download
LD37_MCR.zip (7 MB)
Download
LD37_MCR_GameMakerStudio2_Export (1 MB)
Download
LD37_MCR_GameMakerStudio2_Source.zip (1 MB)

Comments

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Hey Your game is pretty kickass,

I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;

Only five questions for my documentary:

1. What feature in your game can the player not experience anywhere else?

2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)

3. Who helped you decide to become a game dev?

4. What feature of the game do you absolutely love that no one would probably ever find?

5. What do you believe video games mean to humanity?

First couple of episodes

https://www.youtube.com/watch?v=jhJ3ssjfCgs&t=0s

https://www.youtube.com/watch?v=O0NvEYmqtQ8

https://www.youtube.com/watch?v=dQmeXgsqhBM

if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.

also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.

I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.

do you think you'd be interested in being my guest?